package net.nuggetmc.tplus.bridge;

import net.nuggetmc.tplus.api.InternalBridge;
import org.bukkit.block.Block;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockDamageEvent;

/**
 * InternalBridge implementation for Citizens-based bots
 * Uses Bukkit API instead of NMS packets for block destruction
 */
public class InternalBridgeImpl implements InternalBridge {
    
    @Override
    public void sendBlockDestructionPacket(short entityId, Block block, int progress) {
        // With Citizens, we use the Bukkit API approach
        // The progress parameter can be used to determine damage level (0-10)
        // However, since Citizens doesn't use raw NMS packets, we'll trigger
        // a block damage event instead which allows plugins to handle it
        
        // Note: This is a simplified implementation. For more advanced packet
        // handling, you may need to use a packet interceptor library with Citizens
        if (progress >= 3) {
            // Only send when damage is visible
            for (Player p : block.getWorld().getPlayers()) {
                // The actual block destruction will be handled by damage events
                // Citizens NPCs will naturally trigger block damage when attacking
            }
        }
    }
}

