Fix placing blocks in water
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@@ -815,6 +815,7 @@ public class LegacyAgent extends Agent {
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npc.look(BlockFace.DOWN);
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npc.look(BlockFace.DOWN);
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// maybe put this in lower if statement onGround()
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// maybe put this in lower if statement onGround()
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if (m0 != Material.WATER)
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scheduler.runTaskLater(plugin, () -> {
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scheduler.runTaskLater(plugin, () -> {
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npc.sneak();
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npc.sneak();
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npc.setItem(new ItemStack(Material.COBBLESTONE));
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npc.setItem(new ItemStack(Material.COBBLESTONE));
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