fixed a lot of velocity and packet efficiency stuff, also worked a bit on the agent

This commit is contained in:
batchprogrammer314
2021-07-10 23:51:14 -05:00
parent 7bd2e50afd
commit 7c2de37bd8
11 changed files with 281 additions and 78 deletions

View File

@@ -1,20 +1,28 @@
package net.nuggetmc.ai.bot;
import com.mojang.authlib.GameProfile;
import com.mojang.datafixers.util.Pair;
import net.minecraft.server.v1_16_R3.*;
import net.nuggetmc.ai.PlayerAI;
import net.nuggetmc.ai.utils.MathUtils;
import net.nuggetmc.ai.utils.MojangAPI;
import net.nuggetmc.ai.utils.SteveUUID;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.SoundCategory;
import org.bukkit.World;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.craftbukkit.v1_16_R3.CraftServer;
import org.bukkit.craftbukkit.v1_16_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_16_R3.entity.CraftEntity;
import org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_16_R3.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.UUID;
@@ -38,7 +46,7 @@ public class Bot extends EntityPlayer {
datawatcher.set(new DataWatcherObject<>(16, DataWatcherRegistry.a), (byte) 0xFF);
}
public static Bot createBot(Location loc, String name, String skin) {
public static Bot createBot(Location loc, String name, String[] skin) {
MinecraftServer nmsServer = ((CraftServer) Bukkit.getServer()).getServer();
WorldServer nmsWorld = ((CraftWorld) Objects.requireNonNull(loc.getWorld())).getHandle();
@@ -61,25 +69,41 @@ public class Bot extends EntityPlayer {
return bot;
}
public Vector prevVel = new Vector(0, 0, 0);
public int velCount;
public static Bot createBot(Location loc, String name, String skinName) {
return createBot(loc, name, MojangAPI.getSkin(skinName));
}
private void renderAll() {
for (Player player : Bukkit.getOnlinePlayers()) {
PlayerConnection connection = ((CraftPlayer) player).getHandle().playerConnection;
render(connection, false);
Packet<?>[] packets = getRenderPackets();
Bukkit.getOnlinePlayers().forEach(p -> render(((CraftPlayer) p).getHandle().playerConnection, packets, false));
}
public void render(PlayerConnection connection, Packet<?>[] packets, boolean login) {
connection.sendPacket(packets[0]);
connection.sendPacket(packets[1]);
connection.sendPacket(packets[2]);
if (login) {
Bukkit.getScheduler().runTaskLater(PlayerAI.getInstance(), () -> connection.sendPacket(packets[3]), 10);
} else {
connection.sendPacket(packets[3]);
}
}
public void render(PlayerConnection connection, boolean login) {
connection.sendPacket(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, this));
connection.sendPacket(new PacketPlayOutNamedEntitySpawn(this));
connection.sendPacket(new PacketPlayOutEntityMetadata(this.getId(), this.getDataWatcher(), true));
render(connection, getRenderPackets(), login);
}
PacketPlayOutEntityHeadRotation rotationPacket = new PacketPlayOutEntityHeadRotation(this, (byte) ((this.yaw * 256f) / 360f));
if (login) {
Bukkit.getScheduler().runTaskLater(PlayerAI.getInstance(), () -> connection.sendPacket(rotationPacket), 10);
} else {
connection.sendPacket(rotationPacket);
}
private Packet<?>[] getRenderPackets() {
return new Packet[] {
new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, this),
new PacketPlayOutNamedEntitySpawn(this),
new PacketPlayOutEntityMetadata(this.getId(), this.getDataWatcher(), true),
new PacketPlayOutEntityHeadRotation(this, (byte) ((this.yaw * 256f) / 360f))
};
}
public Vector getOffset() {
@@ -119,8 +143,8 @@ public class Bot extends EntityPlayer {
if (kbTicks > 0) --kbTicks;
if (jumpTicks > 0) --jumpTicks;
if (isOnGround()) {
groundTicks++;
if (checkGround()) {
if (groundTicks < 5) groundTicks++;
} else {
groundTicks = 0;
}
@@ -157,7 +181,7 @@ public class Bot extends EntityPlayer {
y = velocity.getY();
}
velocity.setY(velocity.getY() - 0.1);
velocity.setY(Math.max(velocity.getY() - 0.1, -3.5));
this.move(EnumMoveType.SELF, new Vec3D(velocity.getX(), y, velocity.getZ()));
}
@@ -183,8 +207,8 @@ public class Bot extends EntityPlayer {
swingHand(EnumHand.MAIN_HAND);
}
@Override
public boolean isOnGround() {
public boolean checkGround() {
double k = 0.01;
double vy = velocity.getY();
if (vy > 0) {
@@ -195,13 +219,13 @@ public class Bot extends EntityPlayer {
AxisAlignedBB box = getBoundingBox();
double[] xVals = new double[] {
box.minX,
box.maxX
box.minX + k,
box.maxX - k
};
double[] zVals = new double[] {
box.minZ,
box.maxZ
box.minZ + k,
box.maxZ - k
};
for (double x : xVals) {
@@ -215,14 +239,19 @@ public class Bot extends EntityPlayer {
return false;
}
@Override
public boolean isOnGround() {
return groundTicks != 0;
}
public void addFriction() {
double frictionMin = 0.01;
double x = velocity.getX();
double z = velocity.getZ();
velocity.setX(x < frictionMin ? 0 : x * 0.5);
velocity.setZ(z < frictionMin ? 0 : z * 0.5);
velocity.setX(Math.abs(x) < frictionMin ? 0 : x * 0.5);
velocity.setZ(Math.abs(z) < frictionMin ? 0 : z * 0.5);
}
public void despawn() {
@@ -290,14 +319,11 @@ public class Bot extends EntityPlayer {
}
private void kb(Location loc1, Location loc2) {
double f = 4;
double kbUp = 0.3;
Vector diff = loc1.toVector().subtract(loc2.toVector()).setY(0).normalize().multiply(f).setY(kbUp);
Vector vel = velocity.clone().add(diff).multiply(0.3 / f);
Vector vel = loc1.toVector().subtract(loc2.toVector()).setY(0).normalize().multiply(0.3);
if (vel.length() > 1) vel.normalize();
if (groundTicks != 0) vel.multiply(0.8).setY(0.4);
if (isOnGround()) vel.multiply(0.8).setY(0.4);
else if (vel.getY() > kbUp) vel.setY(kbUp);
velocity = vel;
@@ -309,17 +335,73 @@ public class Bot extends EntityPlayer {
}
public void faceLocation(Location loc) {
CraftPlayer botPlayer = getBukkitEntity();
Vector dir = loc.toVector().subtract(botPlayer.getLocation().toVector());
look(loc.toVector().subtract(getLocation().toVector()), false);
}
float[] vals = MathUtils.fetchYawPitch(dir);
public void look(BlockFace face) {
look(face.getDirection(), face == BlockFace.DOWN || face == BlockFace.UP);
}
setYawPitch(vals[0], vals[1]);
private void look(Vector dir, boolean keepYaw) {
float yaw, pitch;
for (Player player : Bukkit.getOnlinePlayers()) {
PlayerConnection connection = ((CraftPlayer) player).getHandle().playerConnection;
connection.sendPacket(new PacketPlayOutEntityHeadRotation(botPlayer.getHandle(), (byte) (vals[0] * 256 / 360f)));
if (keepYaw) {
yaw = this.yaw;
pitch = MathUtils.fetchPitch(dir);
} else {
float[] vals = MathUtils.fetchYawPitch(dir);
yaw = vals[0];
pitch = vals[1];
}
setYawPitch(yaw, pitch);
PacketPlayOutEntityHeadRotation packet = new PacketPlayOutEntityHeadRotation(getBukkitEntity().getHandle(), (byte) (yaw * 256 / 360f));
Bukkit.getOnlinePlayers().forEach(p -> ((CraftPlayer) p).getHandle().playerConnection.sendPacket(packet));
}
public void attemptBlockPlace(Location loc, Material type) {
setItem(new org.bukkit.inventory.ItemStack(Material.COBBLESTONE));
punch();
Block block = loc.getBlock();
World world = loc.getWorld();
if (!block.getType().isSolid()) {
block.setType(type);
if (world != null) world.playSound(loc, Sound.BLOCK_STONE_PLACE, SoundCategory.BLOCKS, 1, 1);
}
}
public void setItem(org.bukkit.inventory.ItemStack item) {
if (item == null) item = new org.bukkit.inventory.ItemStack(Material.AIR);
CraftPlayer player = getBukkitEntity();
player.getInventory().setItemInMainHand(item);
List<Pair<EnumItemSlot, ItemStack>> equipment = new ArrayList<>();
equipment.add(new Pair<>(EnumItemSlot.MAINHAND, CraftItemStack.asNMSCopy(item)));
PacketPlayOutEntityEquipment packet = new PacketPlayOutEntityEquipment(player.getEntityId(), equipment);
Bukkit.getOnlinePlayers().forEach(p -> ((CraftPlayer) p).getHandle().playerConnection.sendPacket(packet));
}
public void swim() {
registerPose(EntityPose.SWIMMING);
}
public void sneak() {
registerPose(EntityPose.CROUCHING);
}
public void stand() {
registerPose(EntityPose.STANDING);
}
private void registerPose(EntityPose pose) {
datawatcher.set(DataWatcherRegistry.s.a(6), pose);
PacketPlayOutEntityMetadata packet = new PacketPlayOutEntityMetadata(getId(), datawatcher, false);
Bukkit.getOnlinePlayers().forEach(p -> ((CraftPlayer) p).getHandle().playerConnection.sendPacket(packet));
}
@Override