sus
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@@ -6,10 +6,6 @@ TerminatorPlus is a Spigot plugin that allows the creation of server-side player
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Releases are currently available on our Discord server, which can be found [here](https://discord.gg/horsenuggets).
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Releases are currently available on our Discord server, which can be found [here](https://discord.gg/horsenuggets).
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### Source Code
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The repository for this project can be found here.
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### Machine Learning
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### Machine Learning
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TerminatorPlus currently utilizes classic population-based reinforcement learning for bot PVP training. Q-learning is a work in progress, along with variable A* pathfinding.
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TerminatorPlus currently utilizes classic population-based reinforcement learning for bot PVP training. Q-learning is a work in progress, along with variable A* pathfinding.
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@@ -6,6 +6,7 @@ import net.nuggetmc.ai.bot.Bot;
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import net.nuggetmc.ai.bot.agent.Agent;
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import net.nuggetmc.ai.bot.agent.Agent;
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import net.nuggetmc.ai.bot.agent.legacyagent.LegacyAgent;
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import net.nuggetmc.ai.bot.agent.legacyagent.LegacyAgent;
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import net.nuggetmc.ai.bot.agent.legacyagent.ai.IntelligenceAgent;
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import net.nuggetmc.ai.bot.agent.legacyagent.ai.IntelligenceAgent;
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import net.nuggetmc.ai.bot.agent.legacyagent.ai.NeuralNetwork;
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import net.nuggetmc.ai.command.commands.AICommand;
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import net.nuggetmc.ai.command.commands.AICommand;
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import org.bukkit.*;
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import org.bukkit.*;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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@@ -97,6 +98,100 @@ public class Debugger {
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* DEBUGGER METHODS
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* DEBUGGER METHODS
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*/
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*/
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public void mobWaves(int n) {
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World world = Bukkit.getWorld("world");
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if (world == null) {
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print("world is null");
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return;
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}
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Set<Location> locs = new HashSet<>();
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locs.add(new Location(world, 128, 36, -142));
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locs.add(new Location(world, 236, 44, -179));
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locs.add(new Location(world, 310, 36, -126));
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locs.add(new Location(world, 154, 35, -101));
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locs.add(new Location(world, 202, 46, -46));
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locs.add(new Location(world, 274, 52, -44));
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locs.add(new Location(world, 297, 38, -97));
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locs.add(new Location(world, 271, 43, -173));
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locs.add(new Location(world, 216, 50, -187));
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locs.add(new Location(world, 181, 35, -150));
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if (sender instanceof Player) {
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Player player = (Player) sender;
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Bukkit.dispatchCommand(player, "team join a @a");
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Bukkit.broadcastMessage(ChatColor.YELLOW + "Starting wave " + ChatColor.RED + n + ChatColor.YELLOW + "...");
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Bukkit.broadcastMessage(ChatColor.YELLOW + "Unleashing the Super Zombies...");
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String[] skin = MojangAPI.getSkin("Lozimac");
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String name = "*";
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switch (n) {
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case 1: {
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for (int i = 0; i < 20; i++) {
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Bot.createBot(MathUtils.getRandomSetElement(locs), name, skin);
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}
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break;
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}
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case 2: {
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for (int i = 0; i < 30; i++) {
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Bot bot = Bot.createBot(MathUtils.getRandomSetElement(locs), name, skin);
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bot.setDefaultItem(new ItemStack(Material.WOODEN_AXE));
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}
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break;
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}
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case 3: {
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for (int i = 0; i < 30; i++) {
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Bot bot = Bot.createBot(MathUtils.getRandomSetElement(locs), name, skin);
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bot.setNeuralNetwork(NeuralNetwork.generateRandomNetwork());
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bot.setShield(true);
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bot.setDefaultItem(new ItemStack(Material.STONE_AXE));
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}
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break;
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}
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case 4: {
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for (int i = 0; i < 40; i++) {
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Bot bot = Bot.createBot(MathUtils.getRandomSetElement(locs), name, skin);
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bot.setNeuralNetwork(NeuralNetwork.generateRandomNetwork());
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bot.setShield(true);
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bot.setDefaultItem(new ItemStack(Material.IRON_AXE));
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}
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break;
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}
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case 5: {
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for (int i = 0; i < 50; i++) {
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Bot bot = Bot.createBot(MathUtils.getRandomSetElement(locs), name, skin);
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bot.setNeuralNetwork(NeuralNetwork.generateRandomNetwork());
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bot.setShield(true);
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bot.setDefaultItem(new ItemStack(Material.DIAMOND_AXE));
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}
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break;
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}
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}
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Bukkit.broadcastMessage(ChatColor.YELLOW + "The Super Zombies have been unleashed.");
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hideNametags();
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}
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}
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public void lol(String name, String skinName) {
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String[] skin = MojangAPI.getSkin(skinName);
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for (Player player : Bukkit.getOnlinePlayers()) {
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Bot.createBot(player.getLocation(), name, skin);
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}
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}
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public void colorTest() {
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public void colorTest() {
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Player player = (Player) sender;
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Player player = (Player) sender;
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Location loc = player.getLocation();
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Location loc = player.getLocation();
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