diff --git a/TerminatorPlus-API/src/main/java/net/nuggetmc/tplus/api/agent/legacyagent/LegacyAgent.java b/TerminatorPlus-API/src/main/java/net/nuggetmc/tplus/api/agent/legacyagent/LegacyAgent.java index 4b789b6..ef98b21 100644 --- a/TerminatorPlus-API/src/main/java/net/nuggetmc/tplus/api/agent/legacyagent/LegacyAgent.java +++ b/TerminatorPlus-API/src/main/java/net/nuggetmc/tplus/api/agent/legacyagent/LegacyAgent.java @@ -50,7 +50,7 @@ public class LegacyAgent extends Agent { private final Map mining = new HashMap<>(); private final Set fallDamageCooldown = new HashSet<>(); public boolean offsets = true; - private List botEntityCache; + private List botsInPlayerList; private EnumTargetGoal goal; private BoundingBox region; private double regionWeightX; @@ -70,7 +70,7 @@ public class LegacyAgent extends Agent { @Override protected void tick() { - botEntityCache = manager.fetch().stream().filter(t -> t.isInPlayerList()).map(b -> b.getBukkitEntity()).toList(); + botsInPlayerList = manager.fetch().stream().filter(t -> t.isInPlayerList()).map(b -> b.getBukkitEntity()).toList(); manager.fetch().forEach(this::tickBot); } @@ -1439,7 +1439,7 @@ public class LegacyAgent extends Agent { case NEAREST_PLAYER: { for (Player player : Bukkit.getOnlinePlayers()) { - if (!botEntityCache.contains(player) && validateCloserEntity(player, loc, result)) { + if (!botsInPlayerList.contains(player) && validateCloserEntity(player, loc, result)) { result = player; } } @@ -1449,7 +1449,7 @@ public class LegacyAgent extends Agent { case NEAREST_VULNERABLE_PLAYER: { for (Player player : Bukkit.getOnlinePlayers()) { - if (!botEntityCache.contains(player) && !PlayerUtils.isInvincible(player.getGameMode()) && validateCloserEntity(player, loc, result)) { + if (!botsInPlayerList.contains(player) && !PlayerUtils.isInvincible(player.getGameMode()) && validateCloserEntity(player, loc, result)) { result = player; } } @@ -1523,7 +1523,7 @@ public class LegacyAgent extends Agent { case PLAYER: { //Target a single player. Defaults to NEAREST_VULNERABLE_PLAYER if no player found. if (bot.getTargetPlayer() != null) { Player player = Bukkit.getPlayer(bot.getTargetPlayer()); - if (player != null && !botEntityCache.contains(player) && validateCloserEntity(player, loc, null)) { + if (player != null && !botsInPlayerList.contains(player) && validateCloserEntity(player, loc, null)) { return player; } }