fix all compile errors
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@@ -34,7 +34,7 @@ public interface Terminator {
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boolean hasNeuralNetwork();
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Location getLocation();
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BoundingBox getBotBoundingBox();
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boolean isBotAlive(); //Has to be named like this because paper re-obfuscates it
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@@ -54,7 +54,7 @@ public interface Terminator {
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boolean isBotInWater();
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boolean isBotOnGround();
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List<Block> getStandingOn();
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void setBotPitch(float pitch);
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@@ -112,7 +112,7 @@ public interface Terminator {
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void addVelocity(Vector velocity);
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int getAliveTicks();
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int getNoFallTicks();
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boolean tickDelay(int ticks);
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@@ -122,8 +122,10 @@ public interface Terminator {
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UUID getTargetPlayer();
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void setTargetPlayer(UUID target);
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boolean isInPlayerList();
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World.Environment getDimension();
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void setShield(boolean b);
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}
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