fix attempt #5
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@@ -390,7 +390,7 @@ local function render(buf, pbuf, cx,cy,cz, tx,tz, sx,sz, shouldsetlist,invertsli
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reset()
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reset()
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for x=1,sx,1 do
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for x=1,sx,1 do
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for z=1,sz,1 do
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for z=1,sz,1 do
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local currentbuf = pbuf[posasstring(x-camx, cy, z-camy)]
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local currentbuf = pbuf[posasstring(x, cy, z)]
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term.setCursorPos(x-camx, z-camy)
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term.setCursorPos(x-camx, z-camy)
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if currentbuf then -- wall
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if currentbuf then -- wall
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term.blit(" ", colors.toBlit(colors.white), colors.toBlit(colors.white))
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term.blit(" ", colors.toBlit(colors.white), colors.toBlit(colors.white))
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