add support for blocks in progress rendering
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@@ -409,13 +409,18 @@ local function printdes(buf, dimensions)
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local cz = 1
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local cz = 1
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local direction = 0
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local direction = 0
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for cy=1,dimensions["y"],1 do
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for cy=1,dimensions["y"],1 do
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local setlists = {
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{1,4},
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{1},
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{1,3,4},
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}
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for clayer=1,3,1 do -- build walls
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for clayer=1,3,1 do -- build walls
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local pbuf = {}
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local pbuf = {}
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while true do
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while true do
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local target = getnearestunplaced(buf, pbuf, cx,cy,cz,clayer, dimensions["x"],dimensions["z"])
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local target = getnearestunplaced(buf, pbuf, cx,cy,cz,clayer, dimensions["x"],dimensions["z"])
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if not target then break end
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if not target then break end
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render(buf, pbuf, cx,cy,cz, target[1],target[2], dimensions["x"],dimensions["z"], {1})
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render(buf, pbuf, cx,cy,cz, target[1],target[2], dimensions["x"],dimensions["z"], setlists[clayer])
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--read("")
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--read("")
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