fix progress rendering under ceiling/floor placement not showing placed blocks.
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@@ -393,7 +393,7 @@ local function printdes(buf, dimensions)
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reset() -- render current work
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for x=1,dimensions["x"],1 do
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for z=1,dimensions["z"],1 do
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local currentbuf = pbuf[posasstring(x, cy, z)]
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local currentbuf = pbuf[posasstring(x, 0, z)]
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term.setCursorPos(x, z)
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if currentbuf then -- wall
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term.blit(" ", colors.toBlit(colors.white), colors.toBlit(colors.white))
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